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Pcalc alternative
Pcalc alternative













There are enough people with iOS devices out there that you don't need to solely target the mass market who seem to expect their software for free. Do you think that apps should cost more in the "freemium and apps with ads era"?Ĭertainly, I think many developers aren't charging enough to make their apps a long term sustainable business. You wrote on Twitter that developers can earn money by selling relatively expensive apps. But I think it's important that creators can make a living somehow, otherwise there isn't going to be any decent content at all. Such an approach probably only works if you have a sizable and loyal audience already though, and I don't know how well it will scale if every site does it. Giant Bomb is a video game site I like which has premium subscriptions to access exclusive content. Jason Snell has said he's considering doing something for Six Colors, and he also sells weekly sponsorship slots for the site. I think the approach of sites like MacStories is interesting - they are asking users to pay directly to support their writing. I think fighting ad blockers isn't going to work - a long technological and legal war between advertising companies and ad blocker companies is very likely though. Do you have any ideas about how to fight ad blocking or finding alternative solutions for monetizing content on the web? Your vision of the future is very apocalyptic. I read your article about "social currency", advertising and ad blocking in iMore. But right now, I'm just focused on Apple's platforms. Who knows, maybe I'll make a something for Windows one day, and I'll eventually have PCalc on my Xbox. It might be possible to create a version of PCalc using that technology, although my understanding is that it's still quite early at the moment. Microsoft has recently introduced a porting layer that implements some of Apple's iOS on top of Windows. Windows is a slightly more interesting proposition. Both of those reasons mean that the work involved in creating an Android version would be unlikely to pay off for me. I don't have much experience with writing code in Java either, and to be honest, I have heard from fellow developers that it is a lot harder to sell premium software on Android. For an Android port, that would mean I would need to rewrite all the code from scratch, which would be a lot of work. The core of PCalc is written in Objective-C, and makes use of a lot of Apple's APIs. You decided that you're not going to create PCalc for Windows and Android. Which never actually shipped apart from in Mac OS X Developer Preview 3, where John Siracusa described it as a "total failure" in his review. I worked briefly for Apple in the late Nineties, where I was part of the OS X Finder team, and wrote the original version of the OS X Dock. I'm best known currently for my scientific calculator PCalc for iOS, watchOS, and OS X, and previously for my Mac dock application DragThing. Hi there! Well, I've been writing software for the Mac for over 23 years, and iOS since day one. Hi James, could you introduce yourself and say a few words about your apps?















Pcalc alternative